Nao Usami seeks to break free from all types of social categorization, such as gender, race, and class. And to do so, she pursues to create a positive parallel world through games that expand alternative possibilities.
In recent years, she has been using 3DCG technology to present physical characteristics as something changeable. By augmenting the human body or making it fuse with non-human objects, she explores how we can isolate ourselves from existing values and defy physical limits to choose our own bodies.
She also studies visual expressions that are unique to 3DCG games, such as pluralizing player and character “perspectives,” replaying recorded programs from different “perspectives” and expressions that were devised to handle the load. She is searching to create a new visual expression based on these characteristics.